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Comprehensive overview of capabilities and experience

Education

  • September 2018 - June 2021: BTEC Extended Subsidiary Diploma in IT, Waltham Forest College.

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  • September 2021 - June 2024: Diploma of Higher Education in Computer Science (Game), University of Greenwich

Work History

  • Intern, Amadeus IT Group - Madrid (03/2020 - 04/2020)
    Helped with basic debugging and testing of new features to ensure they met quality standards. Assisted in data analysis tasks to enhance system performance and user experience, applying skills in Python.

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  • Marketing Assistant, Marketing Group of Waltham Forest College - London (02/2019 - 04/2019)
    Managed social media posts and helped create basic marketing materials using Photoshop. Assisted in organizing events and activities.

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  • Waiter, Chinese Experience Restaurant - London (04/2015 - 09/2022)
    Provided excellent customer service in a fast-paced restaurant environment, managed orders, and ensured customer satisfaction.

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  • Bartender, The Diamond Jubilee Tea Salon at Fortnum & Mason - London (09/2022 - 09/2023)
    Mixed and served drinks, maintained a clean and organized bar, and provided high-quality service to customers.

Projects

  • Project 1: The Orphanage (3D Horror Puzzle Game)
    Description: Developed a first-person horror puzzle game where players explore an abandoned orphanage to uncover its dark secrets. The game features two main environments: the orphanage and its underground basement. Players must solve puzzles using clues from various objects, avoid or eliminate patrolling NPCs, and unlock new areas.
    Technologies Used: Unity, C#.
    Key Contributions:

    • Designed and implemented the entire game environment.

    • Developed gameplay mechanics.

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  • Project 2: EcoGuardian – NewHope (3D Serious Game)
    Description: Created a third-person role-playing game with a focus on environmental education. The game is designed to raise awareness about ecological issues through three main stages: tree conservation, waste sorting, and wildlife protection.
    Technologies Used: Unity, C#.
    Key Contributions:

    • Designed and implemented the game's task system.

    • Developed a narrative-driven gameplay experience, integrating educational content with engaging game mechanics.

Skills

  • Programming Languages: C#, Python, Java

  • Game Design and Development

  • Team Collaboration: Strong teamwork skills with experience in collaborating with diverse teams on various projects.

  • Project Management: Skilled in planning, executing, and managing projects to ensure timely delivery and quality outcomes.

  • Problem Solving: Ability to analyze complex problems, identify solutions, and implement them effectively.

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